Monday 8 November 2010

Linking Patches up - Paul

The two patches are near enough complete, Now we have the problem of linking the two together so that if you click play the game on the home patch the game patch will open and the home patch will close and the same the other way round. Me and Tom tried working with java script on these buttons just using the ; max openfile path (name).maxpat, message but for some reason it was not working as well as expected. So Tom quickly added an index patch in which this patch triggers the home patch to open and uses sends and receives to open the game patch and switch between the two patches. This works, however we now have a problem with the audio and it does not seem to play the audio put into the game patch or home patch. Hopefully a tutorial with Rob tomorrow will help us to sort this problem out.

Also today was the presentation day down at the Rotunda museum. We presented our installation and gathered some more feedback. The text of "Touch A Good Catch Charm " and "Play Game" was not the same as the text I used on the videos of the charms, which is one of the first things that was picked up on. So I have now just this minute changed these so that they are the same Text. Had a slight problem because the text in the video called Coolvetica is only on iMovie fonts so what I had to do is download the Coolvetica Font file off the internet and install it to work in photoshop. This is now sorted and I will replace these in the Charms Home section tomorrow. 

Also when playing the game, I think that a pop up message on the touchscreen to say whether the user has caught a fish or not will make the user look at the big screen which will be showing the animation. Otherwise they may be too drawn into looking at the touchscreen and questions, to not even notice what is going on with the animation. So I am going to try have sub patches triggered if the user gets a question right or wrong, I will hide the tool bars and scroll bars to make the message look like an actual pop up message. In the sub patches I will need a delay of about 3 seconds in which will close the message down to view the next question.

Il keep posted of how I get on with the pop up messages.

Paul

1 comment:

  1. The pop-up window is a good idea. Look forward to seeing the implementation.

    Come and see me tomorrow so we can sort out the audio problem. I would suggest using the message startwindow to the dac~ in the first instance.

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